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Test Update #17a
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Mère Fouettard


Inscrit le: Jun 10, 2005
Messages: 3521
Localisation: Québriac (35)

PosterPosté le: Sam Nov 19, 2005 4:51 pm    Sujet du message: Test Update #17a Répondre en citant

*** Purpose Tags ***



- All-new purpose tags now show you an at a glance what services an NPC provides or what role they have in Norrath.

- The purpose tag is visible beneath an NPC's name. Currently, purpose tags exist for the following types of NPCs, and more will be added in the future: Banker, Spell Scrolls, Combat Arts, Advanced Tradeskill Recipes, Court Treasures, Arcane Scientist, Dismal Rage Priest, Freeport Militia Officer, Seafury Buccaneer, Concordium Mage, Tunarian Alliance Grove Warden, Qeynos Guard Officer, Celestial Watch Priest, Guard, Bartender, Barmaid, Mender, Shieldsmith, Alchemist.





*** Desert of Flames ***



Quests

- There is no longer a delay between the steps involved in the El'khazi's Carpet quest series.

- The reward for the El'khazi's Carpet quest series has been increased in speed.



Zones and Population

- Travel carpet locations no longer require you to own a carpet to use them.

- There are now two scroll vendors inside each faction clubhouse: one that sells spell scrolls and the other combat arts.

- Some of the more powerful cyclopes in the Pillars of Flame have decided to retreat to their overly large homes.



Items

- Some of the fabled armor from Desert of Flames now has a more colorful appearance.





*** Gameplay ***



- As an experiment, we are trying out an alternate death penalty on the Test server.

- Players level 52 and above should now receive a 1 point increase in their skill caps every other mini-ding.





*** Quests ***



- If you've deleted any of the tomes in the Enchanted Lands' solo Leatherfoot Tales series, speak with Deputy Stoutgut to get a piece of his mind!

- Leelee Brewbubble in Zek, the Orcish Wastes is a little less strict about who she will let gather reagents for her.





*** Items ***



- Treasure chests will now show different contents (copper, silver, gold, or gold and jewels) depending on the quality of the treasures within.

- Mounts now hear your call sooner.

- The Guise of the Deceiver's latent power has been unlocked!

- No-destroy items used to progress heritage quests can now be destroyed. If you do decide to destroy these items, you must delete the quest in order to start over.

- Common house pets, such as dogs, cats, and pigs, are no longer flagged as No Destroy.

- Gathered orbs now have skill benefits.





*** Zones and Population ***



- Only one player is required to have completed the quest, "Putting Maltena to Rest," for a group to enter Nektropos Castle: The Return.

- When a player zones out of the Court of Truth, their entire group will no longer transport with them automatically.





*** Spells and Combat Arts ***



- Spells will now interrupt automatically if the target goes out of range while the spell is being cast.

- Charms, hostile AoE spells, and innate abilities such as breath weapons can no longer be reflected.



Illusionist changes:

- Savant will no longer cause invisibility to break.



Mystic changes:

- The healing component of Umbral Attendant has been upgraded. Tier upgrades should now have a greater effect as well.



Paladin changes:

- Summoned Squires will now follow Paladins across zone lines.



Ranger changes:

- A Second Ranger casting Stream of Arrows should no longer cancel the effects of the initial cast.



Swashbuckler changes:

- A second swashbuckler casting Hail of Storm should no longer cancel the effects of the initial cast.



Wizard changes:

- Procs from Flametongue should no longer consume the buff recipient's power.





*** Tradeskills ***



- Recipes should no longer have a chance of going from conning blue directly to grey.

- The pristine version of an Imbued Blackened Iron Crescent Axe had its name corrected.

- The recipe for Summon Shadows has been removed, as there are no upgrades for this spell.

- The Feysteel Arrows recipe will now indicate the proper primary component.

- Feyiron Greatspear is now a level 37 recipe.

- The Imbued Ash Greatstaff recipe now uses the correct fuel.

- The level 38 Sage recipe for Tellurian Veteran has been renamed to Tellurian Avenger to match the spell.

- The Imbued Ash Quarter Staff recipe now uses the correct fuel.

- The Imbued Ash Bo Staff recipe now uses the correct fuel.

- The Imbued Ash Spellbinder's Staff recipe now uses the correct fuel.

- The pristine version of an Imbued Feyiron Spear had its name corrected.

- The Scholar recipe for Smuggler's Talent has been renamed to Stay Low to match the spell.

- The Carpenter recipe for Bone Cudgels no longer indicates that it is an imbue recipe.

- Armorer Essential Volume 49 has been removed from the game, as it does not contain any recipes.

- The Paladin Brazier now has a worked quality product.

- The following Sage spells have had their levels adjusted. (<old level>,<new level>:

* Blazing Intimidation (27,30), Vile Imprecation (28,31), Flashfreeze (29,30), Accordant Spirits (43,41), Dooming Swarm (43,45), Zealot's Conviction (43,42), Abysmal Fury (44,42), Faithful Ministration (44,43), Feral Tenacity (44,41), Inferno (44,42), Ruinous Imprecation (44,45), Sylph (44,41), Transference (44,41), Baleful Efflux (45,44), Dismay (45,50), Feral Salve (45,43), Flameshield (45,50), Nihilism (45,50), Ravaged Psyche (45,50), Syphon Life (45,50), Truss (45,47), Aspect of Darkness (46,49), Clarity (46,47), Ferine Mask (46,47), Fiery Doom (46,45), FlameStrike (46,43), Heat Convulsions (46,45), Lobotomize (46,45), Ferine Elixer (47,46), and Vulian Gift (49,47).

- The stats on Tin Tulwar recipe products now increase logically.

- There is now a recipe for Sylvan Touch in Scholar Essentials/Advanced Volume 15.

- Adjusted the level and difficulty of the Craftsman recipe for Maple Wand from 12 to 19.

- Adjusted the level of the recipe for the Spell Cerebral Spasm from level 15 to level 10. It can now be found in the Sage Essentials/Advanced Volume 11.

- Adjusted the level of the recipe for the Combat Art Shadow Slip from level 33 to level 47 . It can now be found in Jeweler Essentials/Advanced Volume 47.

- Instill should now successfully counter its corresponding events.

- The Engraved Leather Skullcup recipe will now indicate the correct primary component.

- Changed the name of the level 51 imbue line of Geomancy reaction arts from Instill to Implant to avoid confusion with another reaction art with the same name.





*** Audio ***



- Jump and attack vocals will now play less repetitively.





*** Commands, Controls, and User Interface ***



- You can now resize the icons in your hotkey bars.

* The hotkey bar context menu allows you to increase or decrease the size easily.

* You may also set the icons to the desired size using /hotbar_iconsize <id 0..9> <size>

* The minimum icon size is 11 pixels, and maximum size is 1337 pixels.

- You can now close windows via the right-click context menu.

* This is especially useful if you wish to disable frames for a window.

- /who will now search using a tradeskill level if you specify the artisan class name.

- Double-clicking a house item in your inventory will now attempt to place it.

- Clicking the item link in your chat window after harvesting a collection item will attempt to add the item to your collections.

- The number of house items you have placed in your house now appears on the main house window.

- The location of a placed item (floor, ceiling, or wall) is now displayed in the Collect an Item window.

- The Collect an Item window now shows icons, tooltips and rent-reduction status.

- Item links that contain colons will now work correctly.

- The compass and clock windows now work with clickthrough enabled.

- The onscreen message window now defaults to use clickthrough.

- The login window will now allow use of the keypad for numeric entry.





*** UI Modders ***



- There is now better tracking for window versions in the user interface.

- /window_version <Module> <Name> will return the current version of the specified UI window.

- There is also now a new interface property that give detailed version information: version="<major>.<minor>.<revision>"

* If the major number does not match, the window will not be displayed (e.g. if the window version in-game is 2.0.0, but your mod's version is 1.0.0, it will not display).

* If the minor version number does not match, some functionality may not work correctly, but the window will still be displayed.

* If the revision version number does not match, there was a cosmetic change to the window.

- There is a new interface properly for modder attribution and commentary that is displayed in in /window_version: version_note="<text>"





*** UI Files Updated ***



eq2ui_mainhud_clock.xml

eq2ui_mainhud_compass.xml

eq2ui_mainhud_hotkey.xml

eq2ui_playerhousing.xml

eq2ui_popup.xml

eq2ui_popup_houseitems.xml



Ryan "Blackguard" Shwayder

_________________
Songe, Warden 60 - Caelia, Charpentière 62 - Lacrymosa, Cuisinière 62 - Leelig, Envoûteuse 39 - Elégie, Chante-Sorts 16 - Parchemina, Gardienne du Savoir - TOUTES A LA RETRAITE
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Songe
Mère Fouettard


Inscrit le: Jun 10, 2005
Messages: 3521
Localisation: Québriac (35)

PosterPosté le: Jeu Nov 24, 2005 12:18 pm    Sujet du message: Répondre en citant

Test Update #17b



*** Headlines ***



- The Ruins of Varsoon now offers improved challenge and loot!

- Adventure writs added for high-level players!





*** Desert of Flames ***



- Level 60 characters can now obtain keys from the sweepers.





*** The Bloodline Chronicles ***



- The Mold Reaper in the Tombs of Night is no longer quite as hungry for your party?s power.





*** The Splitpaw Saga ***



- The Trial of Harclave quest now awards less experience per encounter defeated within the zone but more XP for completing the quest. Loot will drop less frequently within the zone. While the quest can still be completed once per level, the reuse timer for the zone has been reduced to 8 hours to allow new players more chances to gain the trust of the gnolls. The quest will scale with level from 20 up to a maximum of 50.





*** Writs ***



- Adventure writs have been added that target level 50 to 55 creatures. Characters level 45 and higher can obtain these writs.

- There are writs available for both soloers and groups.

- Writs completed for one city faction no longer decrease your standing with other city organizations. More extensive changes to city factions are planned for a future update.





*** Dungeon Exploration ***



The Ruins of Varsoon



- Many existing named encounters have been changed, and the treasures gained by defeating them have been improved. Loot will be unique to each named rather than shared across a global drop table.

- New items have been created that will drop from some of the named encounters.

- Named mobs tend to have recognizable placeholders. While named encounters are still rare spawns, in many cases they will be seen more often.





*** Gameplay ***



- Other group members no longer gain hate when one member aggros or engages an encounter. If the party member who attacked or aggroed a creature dies or feigns death before others in the group do something to generate hate, the encounter will break instead of attacking the other group members. Please note that certain very wise and powerful opponents will still know everything they need to about your raid force and will act accordingly.





*** Zones and Population ***



- Most non-humanoid creatures (except where it makes sense for them to do so) no longer make use of player spells and combat arts. Instead, they have their own abilities that befit the type of creature they are. If you catch any baby deer casting Ice Comet, please let us know.

- The Sootfoot goblins have assigned a somewhat weaker sentry to patrol the entry tunnel to Lavastorm.

- There should no longer be epic x2 encounters spawning or roaming through Stormhold.





*** Quests ***



- Tarby Boulderboom can now be hailed by right-clicking him.





*** Spells and Combat Arts ***



- The run speed effect from Spirit Totem of the Wolf no longer stacks with run speed buffs.

- Signet of Intuition (Enchanter), Signet of Insight (Coercer), and Rune of Understanding (Illusionist) no longer have stacking issues that prevent one buff from being cast while others from this spell line are active.



Assassin changes:



- Concealment now has a hate reduction effect that improves with spell scroll upgrades.



Brigand changes:



- Snarl will now properly upgrade in level, and the initial snare amount was increased.



Bruiser changes:



- The proc for Roughhousing now deals damage according to the type of weapon being used.



Conjurer changes:



- Cat's Eye no longer has descriptive text referring to Turtle's Eye. Because cats != turtles.



Defiler changes:



- Spiritual Circle had its pet appearance changed into a glowing spinning object.



Illusionist changes:



- Fleeting Thoughts now greatly increases focus and casting techniques while in effect.



Mystic changes:



- Ancient Balm spell scrolls now correctly indicate the type of upgrade they provide.



Necromancer changes:



- Servile Soul should now correctly scale with level.



Paladin changes:



- Consecrate had its spell name fixed to match the spell scrolls and recipe names.

- Blessing of the Penitent will now proc an item component less frequently.



Ranger changes:



- Stream of Arrows had its hate amount reduced, and hate amount reduces further with upgrades.



Swashbuckler changes:



- Hail of Steel had its hate amount reduced, and hate amount reduces further with upgrades.



Templar changes:



- The proc from Unyielding Benediction will once again absorb physical attacks.



Wizard changes:



- Surging Tempest should be resisted less often every damage update.





*** Tradeskills ***



- Low green recipes should once again award experience.

- Recipes for Sylvan Touch should now appear in the correct book according to their rarity.

- Weaponsmith Essentials Volume 21 now contains Carbonite Foils and Carbonite War Axes.

- The recipe for Shadow Slip should correctly appear in the level 47 Jeweler books.

- Removed the duplicate recipes from the Advanced Tailor Volume 51 recipe scroll.

- Added a new recipe for Tin Throwing hammers to Artisan Essentials Volume 6.

- Minor Ripped Material can now be countered by Fasten, Seam, Tack, and Embellish.

- The Sage recipe for Vulian Interference is now in the level 38 essentials/advanced books to match the level that the spell is gained.

- Steel Arrow will now indicate the correct primary component that is required for the recipe.

- Jeweler Sandcloth Cloth recipe will now correctly use Jewelry special events to match the skills used to make the item.

- The Sage recipe for Intensify is now in the level 35 essentials/advanced books to match the level that the spell is gained.

- The Scholar recipe for Stinging Swarm is now in the level 11 essentials/advanced books to match the level that the spell is gained.

- The Scholar recipe for Symbol of Transal is now in the level 16 essentials/advanced books to match the level that the spell is gained.

- Changed the name of the 54 Alchemist recipe for Quelling Blow to Quelling Strike to match the name of the Combat art that it makes.

- Changed the name of the Sage recipe for Transcendent Blessing to Transcendent Grace to match the name of the Spell that is made.

- Adjusted recipe for Imbued Briarwood Bo Staff to require the correct level of fuel for the recipe.

- Adjusted recipe for Imbued Briarwood Fighting Baton to require the correct level of fuel for the recipe.

- Adjusted recipe for Imbued Briarwood Greatstaff to require the correct level of fuel for the recipe.

- Adjusted recipe for Imbued Briarwood Quarter Staff to require the correct level of fuel for the recipe.

- Adjusted the level for the recipes for Fulginate and Ebon Greatspears to be a level 47 recipe instead of a 41/42 recipe respectively.

- The Sage recipe for Suffocating Cloud is now in the level 28 essentials/advanced books to match the level that the spell is gained.

- The Sage recipe for Dark Pact is now in the level 26 essentials/advanced books to match the level that the spell is gained.





*** Art ***



- The spell effect used in many types of heals has been replaced with a less obtrusive effect that is easier to see through.

- Legendary level 50 crafted leather armor (scaled) now has a darker tint, and the leggings no longer have skirting.





*** Commands, Controls, and User Interface ***



- Asking a guard to help you find an NPC will now allow you to search according to purpose tag. For example, you can search by "mender" to find a mender.

- The /emote command should now correctly show your character's name.

- Hotbar icon size is now set with a slider.

- Charms, expendable items, and some pieces of equipment with clickable effects will now show reuse timers and distance tinting like spells do. This can be toggled on or off in the Options menu under User Interface --> Inventory --> Show recast timer for items.

- Characters created with SOGA models switched on can now correctly change their appearance. Appearance changes had been saved but were not being displayed, so after the update your SOGA character will appear with whatever changes you most recently made.

- The Factions tab on the Persona window now displays the current faction value and shows progress within the current degree of faction.

- There is a new command called /showhelm that will allow you to toggle showing a helmet or mask when lowering a robe hood via the /showhood command. This command is temporary until we integrate the two commands together into a single option.





*** UI Files Changed ***



eq2ui_hud.xml

eq2ui_hud_slider.xml (new file)

eq2ui_mainhud_persona.xml



===========================

Steve Danuser, a.k.a. Moorgard

Game Designer, EverQuest II


_________________
Songe, Warden 60 - Caelia, Charpentière 62 - Lacrymosa, Cuisinière 62 - Leelig, Envoûteuse 39 - Elégie, Chante-Sorts 16 - Parchemina, Gardienne du Savoir - TOUTES A LA RETRAITE
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